Nixxes Software has a PC Performance Tuning Guide over on the Square-Enix forums for those that are looking for more information on how to tweak the graphics properly.ĭeus Ex: Mankind Divided PC System Specifications Not many cards will be able to run the Very High preset entirely let alone the Ultra preset, so be ready to experiment with individual settings to get the optimal settings for your specific gaming PC. Those that have a high-end graphics card or multi-GPU setup beyond the recommended specifications can try to use the Very High and Ultra presets as they are aimed at those willing to trade framerate for image quality. Nixxes says that this should get you around 60 FPS average at 1080p with the High image quality preset. The recommended graphics card for Deus Ex: Mankind Divided is an AMD Radeon RX 480 4GB or NVIDIA GeForce GTX 970 4GB, paired with an Intel Core i7-3770K processor. The good news for us is that we are interested in how Deus Ex: Mankind Divided performs, so we’ll skip the general stuff and look how nine different NVIDIA and AMD desktop graphics cards perform. They will automatically be available in all of your playthroughs, once you have downloaded and installed them. Consumables work the way they do due to first party constraints.ĭurables (Weapons, Skins, Augmentations) are not one-time use. Once you do, they will be ‘consumed’ in your current playthrough, and not re-usable. They will be in the storage section of your inventory, until you decide to add them to it. An Eidos-Montreal community manager explained the situation a bit in in a Reddit post:Ĭonsumables (Praxis Kits, Ammo, Credits, Crafting Parts) are one-time use items. We’ve gotten over the disappointment Deus Ex: Mankind Divided will not be getting DX12 support until September and that folks paid for day 1 DLC and are only allowed to use it once. Mankind Divided is full of great moments, from the lengthy journey across The Throat of Golem City, to the simple pleasure of crouching in a Prague bank, wondering how next to proceed.Deus Ex: Mankind Divided PC Performance Benchmarksĭeus Ex: Mankind Divided came out yesterday and while the PC version looks good despite being tough on graphics cards. But viewed as a series of systems and levels, Eidos Montreal has outdone itself. This new chapter shifts the world and its conspiracies along, and as a result doesn't have the same impact. In terms of story, Human Revolution probably retains the edge because it focused on Jensen's character in a way that Mankind Divided doesn't. Major NPCs are more detailed, which makes the minor ones look weird and out of place. Faces are more detailed and expressive, too, but also inconsistent – one of the most immersion breaking aspects of the game. And of course, it's filled with plenty of Eidos Montreal's absurd but striking futuristic design (read: triangles everywhere). Prague feels more like a real space, and Eidos Montreal uses the more powerful console hardware to offer larger areas filled with more clutter. It's much better looking than Human Revolution, too. Sure, it would be nice to have a second major hub, akin to Human Revolution's Hengsha, but Prague's size and detail makes up for that – as does the fact that subsequent visits take place at a different time of day, and with new side quests. It's a satisfying combination, and the result is a game that's best enjoyed slowly and deliberately – picking apart Prague's secrets and ancillary missions before driving the story forward by flying off briefly to some other location. Mankind Divided offers both a broad toolbox, and a detailed, intricate environment. On top of that, Eidos Montreal adds weapon customisation and different ammo types. It's a broad enough selection that your choice isn't limited to just action or stealth, but to the specific method of either that most suits the way you want to play. They're all potentially useful tools, depending on your playstyle preference, and enhance the already entertaining suite of powers that return from Human Revolution. There's some fun stuff to toy with, including long-range stun, remote hacking, short-range teleport and armoured skin. An intriguing story wrinkle, it's mainly a way to give him new powers. It's an enjoyable yarn to unravel, and even offers some limited agency to nudge the story in minor, specific ways.Īn additional complication comes from the new, experimental augs found dormant in Jensen. This is the series' bread and butter, and while it's hardly original (the Illuminati are at it again), series fans should appreciate the ties to the original Deus Ex. Jensen has to find the perpetrators of a bombing at a Prague train station, and, in doing so, deals with an aug rights movements, a hacktivist collective, an augmented cult and more. Far better is the slowly unfolding conspiracy at the heart of Mankind Divided's action.
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